Tuesday, May 18, 2010

Most of the Former WoW Players Settle in Runescape Now

Every year many players quit WoW while many others join it. Here we will focus on those who quit WoW. Are you curious about where did they go? Recently NPD, a market research company, provided a survey that shows what games do the former WoW players are playing in 2010.
The NO.1 game that the former WoW players chose is Runescape (13% former WoWers), a MMORPG released in 2001 and declared itself the best F2P game. The NO.2 is DDO (11% former WoWers) and the NO.3 is Guild Wars (9% former WoWers).

Wednesday, May 12, 2010

Halo Crushes Super Mario Sonic and Call of Duty as Best Franchise

In what will certainly be considered a surprise by many gamers unfamiliar with the exploits of Master Chief and Cortana, Halo has topped the Guinness World Records list for the "Top 50 Videogame Series" of all time. That's right, Master Chief trumped Mario, Sonic, GTA, and the rest of the bunch.

But don't blow your brains out yet if you're a Sony or Nintendo fanboy. The list was compiled by Guinnes World Records, however it's actually based on user (reader) votes and not the traditional calculation of sales, longevity, etc.. It does say a lot about the franchise and it's strength in building a strong fanbase though. Since Halo topped the best franchise of all-time, you can probably figure out that the Xbox franchise is also the best shooter on the list as well.

It wasn't a small group of gamers as over 13,000 readers voted for the list in an online poll hosted on the Guinness World Records Gamer's Edition website for eight months in 2009. The list is featured in the Guinness World Records 2010 Gamer's Edition, a variant of the popular record-keeping reference book dedicated to achievements by video games and their players.

Nintendo and Sony exclusives got some love too along with some major third-party franchises. The full list of Guinness World Records's "Top 50 Videogame Series" follows:


Halo
Call of Duty
The Legend of Zelda
Guitar Hero
Metal Gear
Super Mario Bros.
World of Warcraft
Gears of War
Super Smash Bros.
Grand Theft Auto
Pokemon
Resident Evil
Fallout
Half-Life
Sonic the Hedgehog
Counter-Strike
Runescape
FIFA
Kingdom Hearts
Final Fantasy
Pac-Man
Madden NFL
The Sims
Tomb Raider
WWE Smackdown Vs. RAW
Rock Band
LittleBigPlanet
Saints Row
The Elder Scrolls
God of War
GoldenEye 007
Bioshock
KillZone
Skate
Left 4 Dead
Need for Speed
Chrono Trigger
Gran Turismo
StarCraft
Ratchet & Clank
Pong
Tom Clancy's
Star Wars: Battlefront
Battlefield
Diablo

Saturday, May 8, 2010

Guinness: top 50 game series will probably piss you off

The latest issue of the Guinness Gamers’ Edition holds the list of the top 50 game series, as determined by gamers. Stepping aside from the traditional look at total sales, or industry veteran’s opinion, this list is sort of the “for the people, by the people,” look at the “best” game series of all times.

We have little doubt many of you will disagree with this list, even if we can look past any console rivalry. It’s one thing to put Halo at the top seed, it’s another thing to put Guitar Hero above Rock Band or Gran Turismo.

Below is the full list. Have a look, and let the griping begin. We’d love to hear what our loyal readers think should be in the top 5 spots. This writer thinks God of War is way too low on the list, and even though it’s a PC game, where’s our favorite turn-based strategy game that’s getting a massive sequel this fall? And, seriously, Runescape beat Final Fantasy, Bioshock, and LittleBigPlanet? We guess it’s true what they say, opinions are like… everyone has one, and they all stink.

50. Pro Evolution Soccer
49. Crash Bandicoot
48. Burnout
47. Mario Kart
46. LEGO Batman
45. Diablo
44. Battlefield
43. Star Wars: Battlefront
42. Tom Clancy's
41. Pong
40. Ratchet & Clank
39. StarCraft
38. Gran Turismo
37. Chrono Trigger
36. Need for Speed
35. Left 4 Dead
34. Skate
33. KillZone
32. Bioshock
31. GoldenEye 007
30. God of War
29. The Elder Scrolls
28. Saints Row
27. LittleBigPlanet
26. Rock Band
25. WWE Smackdown Vs. RAW
24. Tomb Raider
23. The Sims
22. Madden NFL
21. Pac-Man
20. Final Fantasy
19. Kingdom Hearts
18. FIFA
17. Runescape
16. Counter-Strike
15. Sonic the Hedgehog
14. Half-Life
13. Fallout
12. Resident Evil
11. Pokémon
10. Grand Theft Auto
9. Super Smash Bros.
8. Gears of War
7. World of Warcraft
6. Super Mario Bros.
5. Metal Gear
4. Guitar Hero
3. Zelda
2. Call of Duty
1. Halo

Wednesday, May 5, 2010

Fight Knights Clan Tournament Announcement

There’s only one thing better than everyone coming together in peace and harmony...and that’s everyone coming together for a stonking great fight. This May, we’re proud to announce the commencement of the International Fight Knights War Tournament.

Communities from all over the world are invited to band together under one of our supported languages, draw their battle plans and then unleash merry destruction upon one another – all in the interests of friendly competition, you understand!

This international battle is set against the backdrop of an epic clan wars competition, and is a great way to show your support for our diverse and varied community. Not only that, but this is an ideal opportunity for you to make new friends and get a bit of combat practice in before the 2nd Jagex Clan Cup heading your way in June. Plus, it’s a nice way to celebrate the updates to our Clan Chat system too – there’s literally no excuse for not getting involved!

You can find all the information you need on how to get stuck in via the respective forums below. There you can read about the competition structure and particulars of the competition in each of our supported languages:

Danish
Dutch
English
English UK/US
Finnish
French (FR forums)
German (DE forums)
Norwegian
Polish
Portuguese/Brazilian (PT/BR forums)
Spanish


We hope you’re up to the challenge – give war a chance!

Tuesday, May 4, 2010

Runescape History and development

DeviousMUD, the forerunner to RuneScape, was created in 1998 by Andrew Gower. The game, which was never publicly released, used isometric graphics. In 1999, Gower completely rewrote the game, albeit with no improvements to the graphics or several other aspects of the game. This version was released as a public beta version for approximately one week before it was withdrawn.

As a Cambridge University undergraduate, Gower worked on a complete rewrite of the game with the assistance of his brother, Paul Gower. The isometric view was replaced by a mixture of both three-dimensional and two-dimensional sprites. The game, renamed RuneScape, was released to the public as a beta version on 4 January 2001 and was originally operated from their parents’ house in Nottingham. In December 2001, the Gower brothers and Constant Tedder formed Jagex to take over the business aspects of running RuneScape. Jagex developed a programming language called RuneScript which is used to code the game.

On 27 February 2002, a monthly membership service was made available, allowing access to additional features including new areas, quests, and items.

Gameplay in RuneScape Classic.RuneScape’s popularity is partially attributable to being accessible from most web browsers allowing players to play the game in many locations.

As RuneScape gained more users,[citation needed] Jagex began planning major changes. The developers completely rewrote the game engine so that the graphics were entirely three-dimensional producing a version called RuneScape 2. A beta version was made available to paying members on 1 December 2003, and the finished version was launched on 29 March 2004. Upon release, RuneScape 2 was renamed RuneScape, and the older version of the game was kept online as RuneScape Classic. On 12 January 2006, Jagex banned more than 5000 Classic accounts due to cheating and RuneScape Classic was closed to new accounts and restricted to paying members who had played Classic at least once since 3 August 2005, and once every six months after that.

On 16 May 2006, Jagex upgraded RuneScape’s game engine, primarily as a back-end upgrade rather than a visible graphical boost. RuneScape’s memory requirements were significantly reduced, allowing the game to be expanded and improved without increasing the loading time for most players. The engine was upgraded once again on 26 June 2007 to allow the addition of future complex content.

Runescape History and development

DeviousMUD, the forerunner to RuneScape, was created in 1998 by Andrew Gower. The game, which was never publicly released, used isometric graphics. In 1999, Gower completely rewrote the game, albeit with no improvements to the graphics or several other aspects of the game. This version was released as a public beta version for approximately one week before it was withdrawn.

As a Cambridge University undergraduate, Gower worked on a complete rewrite of the game with the assistance of his brother, Paul Gower. The isometric view was replaced by a mixture of both three-dimensional and two-dimensional sprites. The game, renamed RuneScape, was released to the public as a beta version on 4 January 2001 and was originally operated from their parents’ house in Nottingham. In December 2001, the Gower brothers and Constant Tedder formed Jagex to take over the business aspects of running RuneScape. Jagex developed a programming language called RuneScript which is used to code the game.

On 27 February 2002, a monthly membership service was made available, allowing access to additional features including new areas, quests, and items.

Gameplay in RuneScape Classic.RuneScape’s popularity is partially attributable to being accessible from most web browsers allowing players to play the game in many locations.

As RuneScape gained more users,[citation needed] Jagex began planning major changes. The developers completely rewrote the game engine so that the graphics were entirely three-dimensional producing a version called RuneScape 2. A beta version was made available to paying members on 1 December 2003, and the finished version was launched on 29 March 2004. Upon release, RuneScape 2 was renamed RuneScape, and the older version of the game was kept online as RuneScape Classic. On 12 January 2006, Jagex banned more than 5000 Classic accounts due to cheating and RuneScape Classic was closed to new accounts and restricted to paying members who had played Classic at least once since 3 August 2005, and once every six months after that.

On 16 May 2006, Jagex upgraded RuneScape’s game engine, primarily as a back-end upgrade rather than a visible graphical boost. RuneScape’s memory requirements were significantly reduced, allowing the game to be expanded and improved without increasing the loading time for most players. The engine was upgraded once again on 26 June 2007 to allow the addition of future complex content.

Monday, May 3, 2010

Tickets Now on General Sale!

We are happy to announce that RuneFest tickets are now available to purchase by anyone who wishes to attend, subject to availability. If you wish to buy some tickets, simply visit the RuneFest 2010 page on the TicketMaster website and follow the instructions on screen.

For more information about RuneFest 2010, please visit the RuneFest website.

We’re looking forward to seeing you all at RuneFest 2010!